See PlayStation ‘All-Stars: Battle Royale’ in 8-bits

PlayStation All-Stars Battle Royale in 8-bit | Aled Lewis’ Facebook Page

To celebrate the recent launch of Sony’s PlayStation All-Stars: Battle Royale, Aled Lewis—a London-based designer, illustrator, and author—was asked to create three pieces of artwork for the game.

Lewis combined his love for 8-bit and the characters’ iconic fighting scenes in classic films. The artworks, which can be viewed on his Facebook Page include the following:

  • Rocky: Fat Princess takes on the 72 steps.
  • Reservoir Dogs: Jak and Daxter enter Tarintino’s wild world.
  • The Karate Kid: Kratos and Sackboy go one-on-one in the final All Valley Karate Tournament.

The Karate Kid artwork has even appeared on the Village Underground billboard on Green Eastern Street.

About PlayStation All-Stars Battle Royale

Released in North America last November 20, PlayStation All-Stars Battle Royale is a crossover fighting video game. It was developed by SuperBot Entertainment together with SCE Santa Monica Studio, and was published by Sony for the PlayStation 3 and PlayStation Vita.

The gameplay is somewhat similar to Super Smash Bros., wherein four players can battle each other using characters from different Sony franchises such as God of War, PaRappa the Rapper, and Sly Cooper. The only difference, though, is the way opponents are defeated.

During the game, players will receive an orb whenever they do damage to their opponents. It will then build up a power meter at the bottom of the screen, which allows them to use one of the three super moves to defeat the other player.

In addition, PlayStation All-Stars features traditional single-player arcade mode, character-specific rival battle, and a battle against the game’s main antagonist—the Polygon Man. Aside from that, there is the single-player challenge mode, in which players will have to complete a specific objective.

It also has multiplayer modes that include time-based matches, stock based matches, and kill limit matches. The time-based matches require gamers to achieve the most kills within a time limit, while stock-based matches prompt players to be the last man standing. Kill-limit matches, on the other hand, urge players to compete to be the first to reach a certain number of kills.

PlayStation All-Stars Gold Edition and DLC

Prior to this, Seth Killian of Sony Santa Monica confirmed that they’ve rolled out the PlayStation All-Stars Battle Royale’s gold edition for the PS3 and PS Vita.

I’m here today on behalf of SuperBot Entertainment, Bluepoint Games, and Santa Monica Studio to announce that PlayStation All-Stars Battle Royale has gone gold on PS3 and PS Vita! All of us are extremely grateful for the help from our beta players in testing our networking, and thrilled to see the amazing response from all of you that played the beta, which is just a small slice of the full game.

Furthermore, the game’s first downloadable content was already confirmed. According to a Sony representative:

We’ve been tight-lipped about our final boss, but if you hang in until the end you’ll get a glimpse of the villainous mastermind that’s returned from the depths of PlayStation history to pull the strings in All-Stars.

However, the company has nothing more specific to share. Thus, Killian advises gamers to stay tuned.

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