Gaming

Real-Time Graphics for Bayonetta 2 on Wii U Confirmed!

Bayonetta 2 Developer Trailer from Nintendo | Official YouTube Video

Bayonetta 2 Developer Trailer from Nintendo | Official YouTube Video

After the release of a developer video for Bayonetta 2, there were claims that the one-second monster clip at the end of it was CGI and not real-time graphics. However, the game’s director Yusuke Hashimoto confirmed in a recent tweet that the clip was actually a debut of the game’s real-time graphics.

Because of this, gaming website Nintengen said that there will be no need for concern as to how Wii U graphics will hold up against the competition.

If that’s a glimpse of how built from the ground up games will look on Wii U, then there is no cause for any concern for how Wii U graphics are going to hold up against the competition. Different shades of “pretty” in this coming generation will probably be the norm and whoever has the best art style is going to stand out more when they put these modern graphical effects to use.

In Search of a Strong and Cooperative Partner

Revealed during the Nintendo Presentation last September 13, 2012, Bayonetta 2 is an upcoming action and hack-and-slash game developed by Platinum Games. It will be published by Nintendo exclusively for Wii U. During the said event, Atsushi Inaba, Platinum Games’ executive director, revealed that the game would not exist without the help of Nintendo.

We are not viewing this as a change of platform. We were looking for a partner to create Bayonetta 2 and Nintendo was a strong, cooperative partner that was willing to create and grow Bayonetta 2 together [with us]. As a result the platform became the Wii U.

However, Inaba guaranteed that the change of platform won’t impact Bayonetta 2’s core gameplay.

We create the basic framework of our games on the PC, so even though the hardware changes it doesn’t influence the creation of our games. We’ve already developed our own engine to work with multiple platforms.

Because of the Wii U GamePad, we are putting extra thought into how to use these differentiating features. There’s a difference in the game design side, but we are enjoying the challenges of creating games for a new hardware.

Aside from the real-time graphics, nothing much has been revealed regarding the game. Prior to this, Platinum Games and Nintendo released a short video trailer that mirrors the original game with few key differences. A crescent moon replaces the full moon, red tones are now blue, and the enemy can now rebuff Bayonetta’s attacks for a more formidable foe.

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