Crytek CEO Cevat Yerli believes that Crysis 3 will be the most technically accomplished game on the history of Xbox 360 and PlayStation 3. He even offered to wag a technological war against current-generation titles such as Gears of War and Halo. During the game’s press tour in San Francisco, Yerli said:
Crysis 3 is absolutely maxing out the consoles. There is absolutely not even 1% left.
No game will ever look technically better than Crysis 3 on these consoles, flat out. Most games are not even anywhere near Crysis 2 technically. I’m not talking about art style—art is subjective—but the pure fact of what we have been cramming in with Crysis 2 on Xbox  and PlayStation , I’ve yet to see a game do that still today.
Crysis 3: Ready for the Next-generation Consoles
In addition to maxing out consoles, Yerli pointed out that the detail and data they’ve put on Cyrsis 3 is far superior compared to other titles.
Any day I will take a battle against Gears and Halo, whatever, the amount of data we put in and the detail level is far superior. With Crysis 3 we’re pushing that to another level, but the PC is just two levels beyond.
Set to be released on February 2013 for Xbox 360, PS3 and PC, Crysis 3 takes advantage of Crytek’s latest engine—the CryEngine 3. The game’s PC version is also making the most of DirectX11 to create “benchmark-setting graphical information.”
The CEO believes that their upcoming game is technically impressive, that the work done on the PC could rival the capabilities of next-generation consoles.
That’s why we said [two years ago] that Crysis 3 is next-gen ready already. We did that without knowing the specs [of next-generation consoles], but it’s not going to be much more than what we have done so far. And it turns out we were pretty much right.
Talking About Next-generation Consoles
With Yerli’s comments many might wonder whether he and his team already know about the capabilities of Microsoft and Sony’s upcoming game console. However, he didn’t say much.
The CEO believes that the current high cost of memory and processors means that it is less likely for next-gen console to make an impact that is akin to that of its predecessors. Thus, Microsoft and Sony would not focus on the graphical horsepower of their upcoming gaming systems.